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http://kani.ninpou.jp/ninjakid2/zanzou.htm





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        \0130\src\mame\drivers\ninjakd2.c
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/*************************************
 *
 *  Game drivers
 *
 *************************************/
GAME( 1987, ninjakd2, 0,        ninjakd2, ninjakd2, ninjakd2, ROT0,   "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 1)", 0 )
GAME( 1987, ninjak2a, ninjakd2, ninjakd2, ninjakd2, bootleg,  ROT0,   "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 2, bootleg?)", 0 )
GAME( 1987, ninjak2b, ninjakd2, ninjakd2, rdaction, bootleg,  ROT0,   "UPL", "Ninja-Kid II / NinjaKun Ashura no Shou (set 3, bootleg?)", 0 )
GAME( 1987, rdaction, ninjakd2, ninjakd2, rdaction, ninjakd2, ROT0,   "UPL (World Games license)", "Rad Action / NinjaKun Ashura no Shou", 0 )
GAME( 1987, mnight,   0,        mnight,   mnight,   mnight,   ROT0,   "UPL (Kawakus license)", "Mutant Night", GAME_IMPERFECT_GRAPHICS )
GAME( 1987, arkarea,  0,        mnight,   arkarea,  mnight,   ROT0,   "UPL", "Ark Area", GAME_IMPERFECT_GRAPHICS )
GAME( 1988, robokid,  0,        robokid,  robokid,  0,        ROT0,   "UPL", "Atomic Robo-kid", GAME_IMPERFECT_GRAPHICS )
GAME( 1988, robokidj, robokid,  robokid,  robokidj, 0,        ROT0,   "UPL", "Atomic Robo-kid (Japan, set 1)", GAME_IMPERFECT_GRAPHICS )
GAME( 1988, robokdj2, robokid,  robokid,  robokidj, 0,        ROT0,   "UPL", "Atomic Robo-kid (Japan, set 2)", GAME_IMPERFECT_GRAPHICS )
GAME( 1989, omegaf,   0,        omegaf,   omegaf,   0,        ROT270, "UPL", "Omega Fighter", GAME_IMPERFECT_GRAPHICS )
GAME( 1989, omegafs,  omegaf,   omegaf,   omegaf,   0,        ROT270, "UPL", "Omega Fighter Special", GAME_IMPERFECT_GRAPHICS )

@ӁII@





@܂@

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---------------- before modified -------------------------------
{
	int x,y;
		for (y = 0; y < yend; y++)
		{
			for (x = 0; x < xend; x++)
			{
				ManyFunctions();
			}
		}
}

---------------- after modified --------------------------------
{
	{
		int y;
		for (y = 0; y < yend; y++)
		{
			int x;
			for (x = 0; x < xend; x++)
			{
				ManyFunctions();
			}
		}
	}
}

@܂@
